How long do roleplay sessions last, and what happens when time runs out?
Last updated: May 26, 2026
Every roleplay session has a maximum duration. Two minutes before time runs out, you'll see a warning so you can wrap up the conversation naturally instead of being cut off.
Why roleplays have a time limit
Roleplays are designed to mirror real conversations; focused, time-bounded, and long enough to practise a skill without losing momentum. The time limit keeps each session purposeful and ensures the AI can deliver feedback on a complete conversation rather than an open-ended one.
What you'll see at the 2-minute mark
When two minutes remain in your session, a warning appears on screen letting you know the session is about to end.
When you see the warning, you should:
Start wrapping up. Move the conversation toward a natural close; a summary, a next step, or a closing question, rather than starting a new topic.
Don't ignore it. The session will end at the time limit whether or not you've finished your point.
What happens when time runs out
When the time limit is reached:
The session ends automatically.
The conversation is saved and sent for AI feedback, just like any completed roleplay.
You'll be taken to your feedback view, where you can review how you did.
You don't lose anything, the session is still scored and the feedback still arrives. The only thing that stops is the conversation itself.
Tips for managing your time
Pace yourself early. Roleplays move quickly. Try to cover your main points in the first half of the session rather than holding them until the end.
Watch for natural pauses. When the AI finishes a turn, you don't have to respond immediately, but long silences eat into your time.
Use the warning as a cue, not a panic. Two minutes is enough to close a conversation cleanly if you're paying attention to it.
If you run out of time often, try a more focused scenario next time, or jot a quick outline before you start so you stay on track.